We've created a game trailer in Construct 2

Show us your completed creations made in Construct 2

Post » Wed Dec 24, 2014 1:29 pm

We recently entered our game 'PoP!' (https://www.scirra.com/forum/viewtopic.php?f=148&t=108478), into the Pocket Gamers 'Big Indie Pitch' 2015. In our application form there was a space for a game trailer, which we didn't have (at the time).

So I thought it might help if we made a trailer, but where to begin? Anyway, I got to thinking that I have a perfect tool available for creating animated scenes (C2). So I sat down, came up with some ideas, and voila... a trailer was born!

PoP trailer: http://www.youtube.com/watch?v=qree1LHM1Vg&feature=youtu.be

It still needs a bit of work, and some polish here and there! When we played the animation on the browser, it all worked very well and was quite smooth. But on the recorded version, there seems to be a bit of jerky movement (jank), despite recording on all the highest settings, framerate etc!? Not sure if I did something wrong or how to fix this, but I'll keep looking to see if I can find an answer!

You might be interested to know that we received confirmation this week, and PoP has been entered into the BIP! Now I just have to work out what the heck I'm going to say... aaaahhhh!

Anyway, check it out, and let us know what you think. And if you have any idea why the recorded version isn't as smooth as the browser version, or what I could do to improve this, we'd love to know!

Hope you all have a supercalifragilisticexpi-Ho Ho Ho-cious Christmas :D
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Post » Thu Dec 25, 2014 9:40 am

trailer looks smooth to me. Nice work! This seems like a cool use of C2- I'll have to try this sort of thing out sometime.
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Post » Thu Dec 25, 2014 10:55 am

Thanks @Prominent,

Yeah, guess I'm a bit of a perfectionist at heart (although I never quite seem to attain it)! ;)

I think it could definitely do with some tweaking to make it better though, but I'm really glad you liked it!

Have a great Christmas :D
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Post » Fri Dec 26, 2014 4:36 am

That's a really cool use of construct 2. Good job. Also, like Prominent already stated, it looked nice and smooth to me too. The only critique I would have is that IMO the trailer is way too long. I think you could convey the same info in half the time. By about the half way point I was ready to close the video. That's not meant as a hit against you at all, it's cool, just repetitive.
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Post » Fri Dec 26, 2014 7:44 pm

Brilliant!, I also had the idea to make a trailer using construct for our upcoming game Brood, and you've just proved it isn't just possible, it's great!
I agree with @Burvey, you could cut down on that last long bit of gameplay or change it up a bit, but its still a good video and you got my "like"
Check out our WIP:BroodImage
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Post » Sat Dec 27, 2014 10:16 am

Thanks @Burvey, @Po10c! Yeah we're planning on making a few improvements (including cutting down the length of the video).

Thanks for the kind comments, we're glad you liked the trailer!
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Post » Sun Dec 28, 2014 6:26 pm

Using construct 2 to do it was very creative for sure. Nicely done.
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Post » Mon Dec 29, 2014 10:08 am

Thanks @kossglobal, glad you liked it :)
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Post » Mon Dec 29, 2014 10:18 am

I am sure kids wll love it. Nicely done.
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Post » Tue Dec 30, 2014 8:12 am

Thanks @Windwalker :)
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