What a rolling physics platformer needs?

Discuss game development design and post your game ideas

Post » Sun Mar 01, 2015 5:13 am

I've made puzzles out of physics objects in a level.

What else I need? :)
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Post » Tue Mar 03, 2015 8:22 am

Somebody's there?

@Naji - Do you like physics puzzles?
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Post » Tue Mar 03, 2015 2:11 pm

Actually Physics Puzzles is one of my favorite games. I play puzzle games alot and especially with physics! :D
What kind of game you need?
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Post » Wed Mar 04, 2015 3:35 am

@Naji - See the title of this thread, it says "What a rolling physics platformer needs?".
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Post » Wed Mar 04, 2015 4:47 am

Ofcourse it will need physics and alot of obstacles and a wheel would be nice, and rotation and some cool effects ! :D
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Post » Wed Mar 04, 2015 6:30 am

@Naji - Nice idea, I'm actually just made rotating platforms which can be activated by a switch. Also, enemies, crates and pits are the best obstacles for me and being also implemented. There anyone else have an idea for a physics platformer?

@alextro, @Silverforce, @sqiddster - How about you 3?
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Post » Wed Mar 04, 2015 8:05 am

What it needs most are your creative ideas ;)
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Post » Wed Mar 04, 2015 8:21 am

Thanks, @sqiddster.
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Post » Wed Mar 04, 2015 9:22 am

Physics games are fun, and they usually rely more on coding than art, so you're really smart to go that route as an indie. So kudos on that.

What I would say, is try to give it a unique spin as far as style goes, and have some unique game play elements that compliment that.

For example, if your rolling object is a round, fat cat, maybe you have mice running around, and you have to synchronize the cat's mouth position during the roll so when it rolls past the mice, the mouth lines up with the mouse so the cat can gobble up the mouse.
That same mechanic might not make any sense if you used a different theme, but then there might be something else interesting you could come up with.

So, I'd have to ask: Can you tell us more about your theme?
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Post » Wed Mar 04, 2015 9:58 am

Good example for what you are looking for would be: circloO
http://www.kongregate.com/games/flori9/circloo

I'm not familiar with physics, so I'd rather pseudo/fake physics to simulate physical interactions.

If you ask me an idea, maybe a droid ball that can transform into something else with extra ability like drilling.
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