What a rolling physics platformer needs?

Discuss game development design and post your game ideas

Post » Wed Mar 04, 2015 10:34 am

@MVG - Do you play my game, Perry the Explorer Alien on Scirra Arcade (check my profile for the link)? The game will feature the alien which tuns himself into a ball and the theme is a kind of like in a half-futuristic village (I think :P).
Currently learning Unity and Godot, will be back soon...

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Post » Wed Mar 04, 2015 10:42 am

Thanks for the direction,

I found the link, although for some reason the game isn't starting. I see the theme you're after though!

Maybe you could make small planets (that just partially fill the screen: think the little prince) that the alien can roll on? And the rolling itself affects the angular momentum of the whole planet. That would be pretty fun.
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Post » Wed Mar 04, 2015 12:30 pm

@MVG - Thanks for the idea, but I want my game similar to Night Sky (a pseudo hybrid between Night Sky and Mario Bros./DKC/Megaman/any popular platformers).

I've made and almost finishing the tutorial level.
Currently learning Unity and Godot, will be back soon...

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Post » Thu Mar 05, 2015 12:44 am

Sounds cool,
Sorry I don't have any more ideas beyond usual stuff (springs, teleporters, traps, etc.)

Good luck!
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Post » Sat Mar 21, 2015 4:55 am

@Silverforce - I've referenced you ages ago, do you have an idea for a nice platformer?
Currently learning Unity and Godot, will be back soon...

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Post » Sat Mar 21, 2015 8:22 am

Nope, I am no good with those kinds of games.
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Post » Sun Mar 22, 2015 12:30 pm

@Silverforce - OK.
Currently learning Unity and Godot, will be back soon...

Stay tuned on SONAR Games at Twitter and SONAR Games at Facebook for daily updates! Also, visit me on my Discord server at https://discord.gg/cYjwsyu
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Post » Tue Mar 24, 2015 10:44 am

@Aurel - Do you familiar with physics puzzles? :)
Currently learning Unity and Godot, will be back soon...

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Post » Mon Mar 30, 2015 8:47 pm

I'll have to begin work on this MUCH later, but just this POST alone inspires me to try my hand at a totally physics-based platformer with all the twists I can cram into it. I'll have to store this idea away for later, though...
And I love your avatar, @Tetriser! :)
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
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Post » Tue Mar 31, 2015 12:54 am

Thanks, @Rhindon.

The avatar is the icon for the platformer I'm working.
Currently learning Unity and Godot, will be back soon...

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