What are people using for advertising?

Ideas and discussion about publishing and distributing your games

Post » Wed May 07, 2014 11:01 pm

I created a post about my new marketing service but no bites and very few views. I may have posted it in the wrong place (tools and resources), but I figured i'd ask people what they're using in case what I'm offering isn't as top notch as I think. So, post how you advertise for your games and check out my service Indie Pig. I developed it specifically to help other game developers.

Here's the original post:

Hello Everyone,

I've created a new marketing service specifically for game developers. Follow the link to read the explanation of services. http://www.nominalgames.com/ad_promo.html


To summarize, I basically run an ad campaign for 6 game developers at a time. Each developer contributes $50. I put together a campaign using buysellads.com and $300.90 will get about 1.25 million impressions on 8 different game sites. Even with only a 1% click-through rate, that's about 12,500 visitors.

The ad will take visitors to a landing page on my website that has a Youtube video composed of 6, 10 second clips, one for each game. Below that is a description and link to each website along with a twitter feed that displays tweets from each developer. Go here to see an example of the landing page http://www.nominalgames.com/indiepig.html


I do not charge any fees for my services. The $50 goes directly to buying ad space.

If you have any questions, feel free to drop me a line: 
Eric Vest
http://www.nominalgames.com/forum.html

https://www.facebook.com/indiepig.adservice

[email protected]
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Post » Thu May 08, 2014 2:46 am

Depends on the type of game, mobile web or native install. Leadbolt is popular for mobile web and many use admob with mopeb in combination with their wrapper ( cocoonJS, etc...). Your best bet might be to post a tutorial on the actual implementation of what your offering and some results.

You can search the tutorials section to get a better idea of what devs use. For example:

https://www.scirra.com/tutorials/740/how-to-monetize-your-appgame

Keep in mind that it doesn't cost anything to implement other services that are very reputable.

Good luck
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Post » Thu May 08, 2014 4:27 am

I have only published for Windows 8 and Windows phone so far, so I don't know how you would advertise them any better than being in the stores. But I have started to dabble in Android publishing now and am starting to look for how to monetize my apps a little broader now.

Your service looks interesting, but doesn't address how to make money off the advertising. :) I think a lot of developers assume people will find them through a store (I know better).
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Post » Fri May 09, 2014 7:46 am

Thanks for the feedback Dom and Jason. I already have some better ideas. Appreciate your time!
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