What do you guys listening while making games ?

Discuss game development design and post your game ideas

Post » Mon Jun 16, 2014 1:17 am

Let's share some playlists to listen while making games

There is lots of good mixes in 8tracks. Here is one of my favorites and longest one ( 5 hour )

http://8tracks.com/benchenmusic/the-ultimate-i-bob-my-head-when-i-study-playlist

Here is another one http://8tracks.com/indiekids/suits-liquor-new-york-city

If you like indie songs, those mixes contain lots of them.
Image
B
71
S
34
G
39
Posts: 432
Reputation: 24,993

Post » Mon Jun 16, 2014 2:21 pm

The Frozen Synapse soundtrack is pretty lovely to code to.

http://www.youtube.com/watch?v=IB8ohITEAgk&feature=kp
B
15
S
4
G
1
Posts: 286
Reputation: 1,988

Post » Fri Jun 20, 2014 4:09 pm

I downloaded the entire Sonic the Hedgehog 1 & 2 soundtrack with beta versions of the music. Puts me in a creative mood.
B
21
S
5
G
1
Posts: 96
Reputation: 1,937

Post » Fri Jun 20, 2014 6:35 pm

Nothing - I used to listen to music whilst writing/coding etc. But I am more productive listing to the keyboard buttons. Songs bring in memories, and memories lead to reminiscing, and reminiscing leads to the dark side of time ;)
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
B
65
S
16
G
9
Posts: 1,429
Reputation: 12,718

Post » Sun Jun 22, 2014 6:00 pm

@DUTOIT A few years back in grad school I found some research that shows programmers pick up on more details of their work when not listening to music. They did some tests where they made two groups (music , no music) code up some specifications. In the end, both groups' code was functional just as asked. But the no music group caught some easter eggs the researchers put in like adding 2 to a variable very early on in the instructions and then subtracting 2 from the same variable at the end. The no music group left out these pointless instructions and other similar gotchas.

So in short, if you need to be more analytic and with much attention to detail, forgo the music. And if you need some creative inspiration forgo the details and let the music do the talking.
B
21
S
5
G
1
Posts: 96
Reputation: 1,937

Post » Thu Jun 26, 2014 5:21 pm

I like listening to Nectarine and Scenesat demoscene radios. Demoscene and tracker music scratches a certain itch of mine, but also I myself compose using trackers, so listening to these radios give me musical inspiration.

Your post is very interesting though MrGoatsnake. I think if I'm facing a problem that I can't seem to solve then I'll try it without the music.
B
19
S
4
G
4
Posts: 67
Reputation: 3,186

Post » Thu Jun 26, 2014 7:30 pm

I go to [url]soundempire.com[/url], load up a looping track, and if I can listen to one enough times repeatedly, it means I should consider it for inclusion as part of the game's soundtrack.
B
23
S
6
G
2
Posts: 27
Reputation: 3,652

Post » Fri Jun 27, 2014 12:03 am

I generally have spotify on - current listening to DZ Deathrays and rock/punk outfit from Queensland

https://www.youtube.com/watch?v=NepkgcTqrm8
B
37
S
9
G
5
Posts: 437
Reputation: 6,094

Post » Fri Jun 27, 2014 3:24 am

no music.. it takes to much focus..I have Netflix going on my iPad or iPhone and put a really bad movie on... or reruns of The Office.
B
100
S
33
G
16
Posts: 1,204
Reputation: 16,865

Post » Fri Jun 27, 2014 6:22 am

You give movies less attention than music ? Who are you? Beethoven:-P :-)
Mostly I like to hear my game during test plays and somertimes I listen to some classics of punkrock like NOFX offspring misfits etc
Image
Check out our start-up and configure your own helmet in true 3D.
B
44
S
11
G
11
Posts: 1,154
Reputation: 9,988

Next

Return to Game Development, Design & Ideas

Who is online

Users browsing this forum: No registered users and 2 guests