What Feature are you most excited about in R100?

Discussion and feedback on Construct 2

Post » Wed Aug 22, 2012 4:23 am

I'm really stoked about the release, looking forward to all the new cool features, but for me the ability to export to exe's is gonna be awesome! Thank you X 1000000 for all the work you guys have put into this product.
Lookin forward to the new build.
-ZakChaos
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Post » Wed Aug 22, 2012 4:49 am

Firstly the exe compiler, but also the shaders.
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Post » Wed Aug 22, 2012 5:01 am

exe compiler!
Dying for that because I have to keep using Construct 1
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Post » Wed Aug 22, 2012 5:14 am

Better AppMobi support, definitely. I'm waiting to publish, but I need some issues with DirectCanvas resolved first.
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Post » Wed Aug 22, 2012 5:15 am

i wish ludei support the cloud ^^
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Post » Wed Aug 22, 2012 5:19 am

Yeah, I'm definitely leaning towards CocoonJS if they'd get their iOS launcher and cloud build done.
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Post » Wed Aug 22, 2012 5:22 am

1st - .exe exporter.
2nd - WebGL Shaders
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Post » Wed Aug 22, 2012 5:24 am

Better Mobile support :)
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Post » Wed Aug 22, 2012 5:28 am

its really exciting knowing it's almost here, we're on the edge of a fascinating new time, who knows what the future will bring!
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Post » Wed Aug 22, 2012 6:06 am

I am most excited about WebGL shaders in r100, especially learning what the first shaders available will be. After seeing the glass filter demo on the Aug 14th blog post, I have been wanting to make a game with an ice cave setting and jagged pieces of ice using that effect in the foreground. Different shaders will likely inspire other games I will want to make designed around showcasing the visual effects.
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