I'm really stoked about the release, looking forward to all the new cool features, but for me the ability to export to exe's is gonna be awesome! Thank you X 1000000 for all the work you guys have put into this product. Lookin forward to the new build. -ZakChaos
I am most excited about WebGL shaders in r100, especially learning what the first shaders available will be. After seeing the glass filter demo on the Aug 14th blog post, I have been wanting to make a game with an ice cave setting and jagged pieces of ice using that effect in the foreground. Different shaders will likely inspire other games I will want to make designed around showcasing the visual effects.