What if this was actually a game?

Discuss game development design and post your game ideas

Post » Thu May 23, 2013 3:52 pm

@Dave Hailwood
hi thank you, I really do have to develop my characters into a game .. Just looked at the Another world game.. my fellow tells me we have it on snes .. I do like the art style and that of flash back .. 'wishy washy style?
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Post » Fri May 24, 2013 10:34 am

Why do people think that I ALWAYS mean evil? I didn't want to offend you.
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Post » Fri May 24, 2013 10:39 am

Uhm, back to the topic of this thread, any person got any ideas? Like, level plots, game mechanics, how are different characters going to be controlled? We need more people on here!
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Post » Fri May 24, 2013 11:04 am


@fassflash
I wasn't thinking you was mean.. I was just kidding ..

please accept this barbie picture that I dedicate to you



no bad feelings !!
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Post » Sat May 25, 2013 12:44 pm

From what I understand so far, the point of this game is to be a Scirra community medley. If that's the case we could use different game play in each level depending on the games we're spoofing off of.

For example if we have a squiddster level about AirScape, make the level plays like AirScape or something resembles it - a rotary side-view platformer. Then in any level we throw in as many Scirra community references and meta parody as we wanted.

I'm excited for this idea! Would be really cool to have something fun that represent the community.
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Post » Sat May 25, 2013 1:14 pm

This thread is amusing...
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Post » Sat May 25, 2013 1:34 pm

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Post » Wed May 29, 2013 4:51 pm

OBJECTION!
Different levels might have different gameplay style, correct. But there is a certain game mechanic that will be common in all the levels! That is... non-linearity!
*Evidence present sound*
Recall my previous comment about squiddster's levels.
*FLAAAASHHBAAACK*
Did you see anything odd?
Yes. Almost every level was oriented around making games! That's why, almost all the levels must have this non-linearity mechanic, since you can develop a game in many different ways!
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Post » Thu May 30, 2013 9:52 pm

Well then.
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Post » Fri May 31, 2013 12:04 am

What if we made the game about..
Playing multiple characters from C2 games, each character fights differently, like Ubie (NotionGames) would jump on people, and maybe my unicorns guys can shoot, Clowns on a Plane guy can use Balloon bombs(?)

The main bosses - Ashley & Tom.
Sub bosses - Kyatric, Deadeye, Arima (Moderators)
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