What is best practice to do cut-scenes?

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Post » Mon May 12, 2014 1:06 pm

Hi. I make a game, and in start I need to make cut-scene with introduction to story. How can I do it? Scripting in events?
Or maybe i can make animation in third party software and just make object sized as full-screen and play animation?
How you solve this?

sorry for my english.
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Post » Mon May 12, 2014 1:46 pm

Hi @n06rin,

I think it's better to make the introduction in Construct2. You can make a slideshow with separate sprites and animations. I usually create animations in Illustrator and Photoshop. To finish, use fade effects using the behaviour to make the transitions. I think this way you have more control over the outcome and is a more flexible solution, because everything is resolved by code. Do something clean and fast, since the game is the main content.

PS: Don't apologize for your English. ;)
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Post » Tue May 13, 2014 3:54 am

@RenatoB okay, I would try make in construct.
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