What is one thing you realised WAY too long into using C2?

Discussion and feedback on Construct 2

Post » Thu Nov 03, 2016 4:05 pm

I've used C2 for about 1-3 years (over 6 months personal edition) and just now I JUST realized you can select by layer names too, not just numbers. :lol:

So I ask you, what is something obvious (or just really useful) that you realized WAY too far into using this fantastic program?
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Post » Thu Nov 03, 2016 9:48 pm

That I can use the Self expression. :)
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Post » Thu Nov 03, 2016 10:40 pm

That you can use the F4 key to start the preview from the 1st layout.
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Post » Fri Nov 04, 2016 12:57 am

TheRealDannyyy wrote:That you can use the F4 key to start the preview from the 1st layout.

Didn't know this. Haha, thanks.
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Post » Fri Nov 04, 2016 1:01 am

The sine behavior can program movement for enemies or platforms in a matter of clicks.

This should be a sticky, maybe under "beginner's questions?"
Eh, Steve!
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Post » Fri Nov 04, 2016 4:36 am

TheRealDannyyy wrote:That you can use the F4 key to start the preview from the 1st layout.


4 years and I never knew this. Thank you!

This is more game design in general than just C2, but tween EVERYTHING. lerp() should be your best friend.
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Post » Fri Nov 04, 2016 4:57 am

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Post » Fri Nov 04, 2016 5:54 am

On the good: Event groups are a good way to optimize code (enabling/disabling them)
On the bad: WiiU doesn't support WebGL :(
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit
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Post » Fri Nov 04, 2016 6:12 am

that "minify script" is a bad idea
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Post » Fri Nov 04, 2016 7:37 am

IJCT wrote:that "minify script" is a bad idea


How so?
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