What is Spriter like?

Discussion of tools and resources for game developers

Post » Mon Nov 17, 2014 12:21 am

signaljacker wrote:Cheers, I didn't know that Adobe had removed it - haven't checked Flash out for a while - seems like a step backwards, but it's true that the skeletal animation system in Flash did leave a lot to be desired and it was difficult to get a nice workflow going with it.


Have you ever tried Anime Studio? A very good 2d character IK system - a shame we cannot export the bone animations to fbx, and/or keep the parts. But great for animated bitmap-based character sprites.
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Post » Sun Feb 08, 2015 3:21 am

I finally got around to using it extensively, yes, it has a lot of AWESOME features like the bones and joints, really enjoyed using that.

I don't know if its my wacom tablet or the program running on windows 7, but I gotta click extra hard to pick up anything. I heard it works better on Linux. Guess I have reason to use a virtual box for game development.
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