What kind of games are people making with Construct 2?

Discussion and feedback on Construct 2

Post » Tue Nov 04, 2014 6:38 pm

I seem to make random style of games. I concentrate on making apps which can be released on mobile phone which makes it more of a challenge.

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Currently I have 4 apps on google play and one in the making. I seem to have a short attention span and hence having several games on the go. Monkey dodge ball was just my first app to get used to construct 2 and test releasing on mobile platform. Short mat bowls was taking it further and had the most work. Rush hour and soccer caps were experiments and I hope to continue these some day. 2D Bmx is my latest interest!

1) Monkey Dodge Ball - Touch screen arcade game. Move the monkey and avoid the balls
2) Short Mat Bowls Touch (Lite and Full) - Sports game. Roll your balls closer to the jack to win. (Works online)
3) Rush Hour - Arcade puzzle game. Manage traffic lights to stops traffic games going off the screen
4) Soccer CAPs - Tactical football game. Inspired when the world cup was.
5) 2D BMX - Side scrolling physics bmx game.

I have some other ideas but am trying to finish the ones I have started for now!!! (I have a beta touch screen skate boarding game, kaluki scoring app, isometric racing game attempt among other things!)
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Post » Wed Nov 05, 2014 2:36 am

Metroidvania is really a genre that is in the spotlight these days
I'd be a genre started by Super Metroid and later refined by Castlevania Symphony of the Night
Basically a game where you explore a huge map and have to find items to advance to harder/advanced sections of the map
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