Thank you for this
Everything looks tasty but I do really believe that Tilemaps (which were supported in Clasic so maybe some code is salvageable) are what would benefit a larger amount of games.
The "convenience" choices like debug, modularity and instance search are that....conveniences. Anyone that has been using C2 for longer than a month has already learned how to "dance around" those limitations.
And yes, I agree with the people in this thread saying that it's too early for multiplayer. It is a big feature for you to implement, a hard one to use and not all games want to be multiplayer anyways.
Anyways, my 2c. I would be happy regardless what you choose to throw our way