What size Sprites?

Discussion and feedback on Construct 2

Post » Sat Nov 28, 2015 5:29 am

I have started making sprites using GIMP. My problem is that if I make them 32 bit, they turn out way too small and I must guess at the dimensions to try to make them for my game.
What is the normal size of the sprites in the store?
An approximate will do fine.
Thanks,
Ken
B
12
S
4
G
2
Posts: 70
Reputation: 2,027

Post » Sat Nov 28, 2015 8:18 pm

You mean 32 pixels? Or 32-bit?

The pixel size for your image should reflect your Project Window size (found on the left after clicking your project name on the top right). This is the pixel size of the window. But: Construct 2 can upscale the resolution of images after rezising the window in fullscreen mode. That means, if you want your game to run on PC high end machienes (1080p), you should adjust your sprites to that size and scale them down within Construct 2 (because C2 will use the full resolution image in full screen then instead of upscaling your small image).

Approximately for 1080p:
- Big sprites: 900-2000px
- Medium Sprites: 200-500px
- Small sprites: 50-100px

You can use even way lower values if you want to go to mobile only (you even should and have to!)

Hope this helps somewhat.
B
5
S
1
Posts: 33
Reputation: 462

Post » Sat Nov 28, 2015 9:04 pm

From what I know, it is best to use sprite resolution while applying the power of 2 rule.
Last edited by Solomon on Sun Nov 29, 2015 10:18 pm, edited 1 time in total.
Brick by brick, stone by stone.
B
52
S
24
G
17
Posts: 273
Reputation: 12,663

Post » Sun Nov 29, 2015 3:19 am

Thank you.
Ken
B
12
S
4
G
2
Posts: 70
Reputation: 2,027


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 12 guests