What to call the process of "programming" in C2

Discussion and feedback on Construct 2

Post » Wed Feb 08, 2012 3:00 am

I'm a Constructor
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Post » Wed Feb 08, 2012 4:40 am

Im with Tonycrew, Im using a very powerful and highly customisable "Game creation tool".

One that users can make both simple and complex games with "no experience neccesary".
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Post » Wed Feb 08, 2012 10:45 am

I'm using coding, I feel like there was a slight difference between a programmer and a coder, in the way, that the programmer uses "real" programming languages and the coder scripting and else. I think, if I were an artist, wanting help and using Construct 2, I'd be looking for a coder.
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Post » Wed Feb 08, 2012 10:56 am

It's programming, whatever way you look at it.

You are programming something to obey what you tell it to. When you make an enemy AI, for example, you are programming that enemy to do whatever you tell it to. The definition of programming:
     
1 - The action or process of writing computer programs.
2 - Predetermined behavior.

Making a game, typing code or not, it is still a computer program (see def. 1).

You make the game to do whatever you tell it to, this is a predetermined behavior (see def. 2).

The second definition does not only apply to computers, but also to real life. Say you want to go camping a month from now, "programming" the trip, it's a good idea.

It is a misconception of words because traditional programming came much, much earlier.

[QUOTE=Davioware]Eventing sounds nice too, though nobody knows what it means outside of this community[/QUOTE]

@Davioware : Believe or not, this term is well known and used in the same manner, in the RPG Maker communities.
VampyricalCurse2012-02-08 11:08:49
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Post » Wed Feb 08, 2012 12:24 pm

It should be programming. As far as I know, programming may not be limited to typing syntaxes. From the root word "program" or the meaning 'making a program', C2 users does really do programming, but not in a way as in typing syntaxes like the traditional programming we all know and... love?

I miss Turbo C++ =)
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Post » Wed Feb 08, 2012 2:13 pm

i think programming is accurate, but coding is not. though coding is programming, not all programming is coding, in the same way all squares are rectangles, but not all rectangles are squares. coding is the process of writing code. i definitely see how eventing is a form of programming, but it's most certainly not a form coding.
Spriter Dev
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Post » Wed Feb 08, 2012 3:18 pm

Well, by definition code is "a system of symbols, letters, or words given certain arbitrary meanings". In Construct you use visual symbols with arbitrary meanings to create a computer program. So you are also coding. If you study semiotics you will probably agree with it.

For me the best is to call it programming since it's a broad term and everybody understands.

Some people like to use the terms to promote some languages and depreciate others, but they are all the same in essence. The only thing that changes is the language, that is nothing but a different system of symbols and rules.

Making analogy with language: some people program with phonetic languages, other use ideograms, some can't see and use braille, others can't hear and use gestures, some are masochists and prefer Morse Code. In the end they are all doing the same, programming.Animmaniac2012-02-08 17:16:41
Scirra Employee
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Post » Wed Feb 08, 2012 6:19 pm

[QUOTE=Animmaniac]

For me the best is to call it programming since it's a broad term and everybody understands.
[/QUOTE]

That's the way I see it too. Although eventing also works. But talking to people who know nothing about games or programming. Programming works best.
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Post » Wed Feb 08, 2012 6:24 pm

"Scripting"

Never was any good at fitting in
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Post » Wed Feb 08, 2012 7:28 pm

Obviously, it's Constructing.
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