I know there were many topics about trails, but this one is quite different. I know how to make trails, but I don't have a clue about their effectiveness. In my application there are dozens of very small (~1x1px) objects with slow-fading trails up to 250 px long and I don't want the app. to lag, even in 1920x1440 resolution. Should I use sprites, plasma, particles or something else?
So far my bet is on particles, but I'm still beginner in Construct.