What's the simplest terrain generator?

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Post » Sun Dec 29, 2013 9:38 pm

Just like stated above, what would be the simplest way to generate sideview terrain(one like terraria). I know of this example:

http://www.scirra.com/forum/better-random-terrain-via-midpoint-displacement_topic46616.html

But when I increased the amount of blocks to 6000 the FPS was 25 and that is not good. Here's a picture of my terrain generator in C++. It can generate grass, dirt, stone and caves(more like holes).



When I tried implementing this method in Construct it didn't work...
Please note that I did not implement the whole system, but what I have implemented should've worked just like the C++ example without caves.

[code]http://speedy.sh/MrevA/ConstructTest.capx[/code]

And here's the C++ source if you want it:

[code]http://speedy.sh/KuTrW/Random-Generator.rar[/code]

Thanks in advance.
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Post » Wed Jan 01, 2014 11:09 am

bump
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Post » Wed Jan 01, 2014 12:04 pm

looks like I need to download a download manager to use speedy.sh ? It downloads "constructtest.capx.exe" which I am not prepared to run. - Can you put it on dropbox ?
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Post » Wed Jan 01, 2014 3:39 pm

No, you don't. Just click the link at the top. Here's a pic:

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Post » Fri Jan 03, 2014 8:46 am

bumping once again...
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Post » Fri Jan 03, 2014 3:27 pm

I think this is the sort of thing you are after ?

https://dl.dropboxusercontent.com/u/143636437/examples%20for%20web/land.capx
August 2015 - I misplaced a lot of links - I will try to find backups and repost. If You find a post that interests please reply to post with @rampackwobble and I will get a nudge!

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