saiyadjin wrote:yeah 3d max is also good. maya and 3d max. you can do it with blender which is free, but takes more time to make better shapes and stuff because of less features.
saiyadjin wrote:all 3 are good, but from what i've heard maya is supposedly easier, and 3ds max is dropping animation support from 2016 on.
in the end i think it's not about the software really today, it's more about the artist / user who defines / creates the work.
FraktalZero wrote:3Ds max is expensive but easier to use, Maya is great but difficult to use. Blender is amazing and tons of great features and the only reason I don't use it at work its because is not compatible with the rest of our art pipeline.
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