What's the best Ad Network for mobile platforms?

Discussion of tools and resources for game developers

Post » Mon Feb 08, 2016 2:35 am

Hey guys,

Haven't posted in here in a while. Been busy with a lot of other stuff going on. I've decided to take a break from my big major project ZombieTwitch and work on some smaller, easier projects. Recently, I just came up with a great idea for a mobile game (which I'm not going to spoil out here for someone else to take ;) ) and I wanted to place some ads in to make some revenue.

I've never made a mobile game (or really any game, not released anyways) and I know very little about "ad networks". I've worked on YouTube for a while with my own channels, and I've been using Zoomin.TV as my network for a few years now. With Zoomin, basically, they take 30% of your revenue, and then give you music to use in your videos, sponsorships, and then get you ads from bigger and better companies and people. Do ad networks work the same way? They supply you with ads to run on your game and then they take X% before they hand you your paycheck?

I was thinking of going with AdMob, but I heard that you get an extremely low eCPM and that support is basically impossible to reach. I was also looking at Adfonic, which has pretty good fill rates, but I've also heard is impossible to get someone on the line for support. If anyone has worked with an ad network in the past, or has a good recommendation for me, let me know.

I'm targetting mainly Android on this game, and I'm hoping not to be spending anything when working with the network. Also, if they can pay you via PayPal like Zoomin does, that'd be a big plus in my eyes.

Thanks, your main man,
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Post » Sat May 28, 2016 7:13 pm

For mobile platforms you can check out https://www.appnext.com/, it's android/ois oriented and game/app focused
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Post » Tue Jan 10, 2017 9:31 am

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Post » Wed Jan 11, 2017 11:05 am

I would say ChartBoost is a really good one.
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