What's the best ad platform. FGL, Clay.io...?

Ideas and discussion about publishing and distributing your games

Post » Tue May 20, 2014 12:08 am

Which ad platform you prefer to monetize your games when self publishing? FGL, Clay.io, or there is a better one out there?
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Post » Tue May 20, 2014 6:22 am

well FGL isn't really comparable to clay.io etc. On fgl you try to find a Sponsor for your game mainly. clay.io, Gamejolt, Kongregate and others give you a little $ for views
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Post » Tue May 20, 2014 7:42 am

fgl has released an ad platform.
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Post » Wed May 21, 2014 3:45 pm

Fire Totem Arena wrote:fgl has released an ad platform.


We don't have a standalone in-game ad platform for HTML5 games, only Flash and native mobile. But we do run in-game ads if you put your game on our HTML5 mobile platform, and integrate our API. You get access to many features, as well as ads. Even if you have a version of your game with someone else's ads in it, I highly suggest also creating a version with FGL's API integrated. We actively distribute and help sell licenses of these games for you. We'll also pay you upfront to implement the API.

EDIT: I don't have the rep to post a link, but you can find my post in this forum that talks about it. It's called "We'll pay you up to $200 to implement our API"
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Post » Thu May 22, 2014 7:26 am

Thanks for the info @FGLmatt
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