What's the best combination to put the game in Google Play?

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Post » Tue May 13, 2014 9:34 pm

In my game I need ads and leaderboards. Achievements would be awesome too, but not required.
How do I "export" to android achieving all this?
*The 'easiest' way*
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Post » Tue May 13, 2014 10:24 pm

Easiest to implement all these would probably be CocoonJS currently. Outside fo that Clay.io may work but I am not sure.
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Post » Tue May 13, 2014 10:30 pm

BluePhaze wrote:Easiest to implement all these would probably be CocoonJS currently. Outside fo that Clay.io may work but I am not sure.

I would like to use cocoon, but I read that is full of bugs and incompatibilities..
and about clay.io.. i'm using now. to use it in google play, I need to export with crosswalk?
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Post » Wed May 14, 2014 3:40 pm

Crosswalk doesn't currently support IAP, Ads, Leaderboards, etc... they are working on it but it may be awhile. Instead of depending on what others have said, you may just want to try it yourself. Every method has it's drawbacks.
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