Whats the best way to export to android?

Discussion and feedback on Construct 2

Post » Fri Apr 04, 2014 3:09 pm

I was using cocoonJs to export my android games, but lately I'm having problems with it. For iOS I tried Ejecta and it does the job pretty well, but I'm still stuck with the android platform. Which way are you guys going? Also is there any tutorials on how to export using your chosen way?
I've also came across this: https://github.com/Wizcorp/Ejecta-X , has anyone tried Ejecta for android?
Please tag me with @caiorosisca if your post is refering to me :). I don't always follow the topics I answer.
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Post » Fri Apr 04, 2014 3:34 pm

Intel's XDK Crosswalk works well.

Search the forums for tutorials.
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Post » Fri Apr 04, 2014 6:06 pm

Search the Tutorials section for tutorials :) Not the forums section...
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Post » Fri Apr 04, 2014 6:16 pm

I did, exporting with xdk game only showed first layout, but couldn't have any interaction with it. I'll try via Crosswalk again, I was only getting a blank screen when I tried it. Thanks.
Please tag me with @caiorosisca if your post is refering to me :). I don't always follow the topics I answer.
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