What's the best way to publish iOS & Android in late 2016?

Discussion and feedback on Construct 2

Post » Sun Dec 04, 2016 8:26 am

What's the best way to publish iOS & Android in late 2016? This is the question I have to ask everything I left C2 for a few months, is XDK the way to go? or Cocoon io? or something new? I try to look up on tutorial, there are no new tutorials since 2014...

rely on 3rd party export sucks, I really hope scirra can develop their own iOS/Andorid export. As a casual game maker, I'm having hard time to keep track of new export method... :oops:
Doo Doo Diving App Store | Google Play

Donut Pirate App Store | Google Play
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Post » Sat Jan 07, 2017 12:10 pm

In my opinion intel XDK is the best fast easiest way. Its the most used one !
And I really hope we can export to apk and ipa directly from construct 2 too !
Thats something I always wished. But for now Intel XDK is the way you go !
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