What's the most performance efficient way to make a curve?

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Post » Wed Oct 04, 2017 6:51 pm

I want to make a curve using square blocks in a top down game an i was wondering, performance wise, what would be the most efficient way to do it. The goal is to spawn rooms and spawn a curved tunnel connecting them. (Both the room and tunnel premade). Also what would be the most efficient way to spawn them ( at the start of the level it spawns random rooms with tunnels connecting them)
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