What's with the canvas object?

For questions about using Classic.

Post » Mon Jun 21, 2010 6:10 pm

I'm trying to use the canvas object as destructible terrain for my game, but every time I run the game, the image I imported for it is either missing, offset, or rescaled. The weird thing is the "collision mask" for the image, since it's a solid, is perfectly in place. Are there bugs with the canvas object I can't find any documentation on or is there something I'm missing here?
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Post » Mon Jun 21, 2010 7:51 pm

Yes the canvas object is pretty bugged at the moment, hopefully it will have a major over haul before too long. It's a pretty powerful plug, that I would say is a must have for 1.0.
In the mean time for a work around I would suggest "paste object" as a work around.
Once you paste an object into the canvas you can destroy the sprite, and update your collision mask.
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Post » Mon Jun 21, 2010 8:05 pm

Ah thanks, I'll have to give that a shot.
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