What's wrong with my lazer spawning system?

Discussion and feedback on Construct 2

Post » Thu Jan 19, 2017 8:49 pm

I have spent all day trying to figure out what is wrong with my shooting system for my online multiplayer game.

The problem is that the host has the priority over shooting when both, the host and peer press the left mouse button. If the host is shooting and the peer presses the shoot button it doesn't work, but if the peer shoots first and then the host shoots then the peer stops shooting, even though they still have the button pressed, the host starts shooting.

It's like the shooting works for just 1 player at a time and the host has the priority.

I have added "for each player" but it changes nothing.

here's a screenshot of the spawning lazer system:
Image

Heres the mouse press event:
Image

Here's the capx file:
https://drive.google.com/file/d/0BwLyAW2y-zSoSVFtcDNCMmVSTHc/view?usp=sharing
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Post » Sun Jan 22, 2017 10:20 am

Obviosly,
You named your host player - Han Solo,
and Han always shoot first.
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