Whem trying to export game using famelies

Bugs will be moved here once resolved.

Post » Mon Jan 16, 2012 2:12 pm

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Construct 2 Check failure
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Check failure! This is probably a bug:

Cannot call GetAnimations() on family, check IsFamily() first

Condition: !object_class.IsFamily()
File: Projects\ObjectClass.cpp
Line: 151
Function: class cr::pod<class std::vector<class era::IAnimation *,class std::allocator<class era::IAnimation *> > > __cdecl ObjectTypeERACallback::GetAnimations(void) const
Build: release 75 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 2)

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Post » Mon Jan 16, 2012 2:25 pm

I can confirm this.

HERE is a .capx to try to export if needed.

*** EDIT ***

Actually, you don't need my .capx as the example that comes with the installation - 'Families.capx' - also crashes on export.zenox982012-01-16 14:52:05
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Post » Mon Jan 16, 2012 5:54 pm

Thanks, fixed in next build.
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