When do I need the SDK?

Discussion and feedback on Construct 2

Post » Thu Jan 05, 2012 11:00 pm

Hello everyone!

New user from Austria here, first post...

Having played around a while with C2 I still ask myself which
requirements can not be realised with standard C2.

Any chance that someone can explain me for which sort of features
coding is required? (i.e. drawing of vectors, more complex calculations, etc.)

Thanks!
Retro



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Post » Thu Jan 05, 2012 11:26 pm

Welcome Retro!

The SDK lets you make plugins, or behavior that are not as default in C2.
You can see some of them in the Plugins for Construct 2 category.septeven2012-01-05 23:26:56
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Post » Thu Jan 05, 2012 11:42 pm

@Retro
C2 can already do a lot without any plugin.
But there are still some feature or ways of doing things in javascript that you can't access with C2 defaults plugins.

For instance:
- associative arrays: a way to gather data (character stats, highscore, etc) as a pair of key,values you can access the value by calling the key. In some case it can be really usefull. That's why Mipey created a Association List
- canvas: with the default build of C2 you can't really manipulate pixels one by one (unless creating some 1x1 sprite with 16777216 animation frame (one by possible color) and spawning them where you want :D so yeah for that, plugin are usefull
- bitwise operation: you can't use javascript bitwise operators (AND, OR, NOT, Left and Right Shift). Ok bitwise operations aren't often usefull but I did make a plugin for that :D so well... Bit

Look at all the plugins there already are. By reading their description you'll see that they cover some intersting side c2 doesn't... yet (for some)Yann2012-01-05 23:43:06
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Post » Fri Jan 06, 2012 1:00 am

Thank you septeven and Yann, that helped to make things clearer!
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Post » Fri Jan 06, 2012 5:37 am

Also it's going up in price in a few days...
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