When on colission with solid animation keeps playing

Bugs will be moved here once resolved.

Post » Sat Feb 14, 2015 9:11 am

Platformer character and animations works fine until you run into block which has solid behaviour and release the left or right arrow for run, the animation keeps playing.
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Post » Sat Feb 14, 2015 9:32 am

its just the animation that doesn't stop; it isn't colliding ("right arrow is down" stops triggering). I guess the "Platform On Stopped -> idle" should make it stop... so maybe a bug. Adding "On right/left arrow Released -> idle" will make the animation go idle.
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Post » Sat Feb 14, 2015 4:33 pm

you where using the wrong conditions i fixed it for you
:) try now works fine on my side
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Post » Sat Feb 14, 2015 6:58 pm

thanks friend, already fixed it :-)
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Post » Sat Feb 14, 2015 7:29 pm

ex32 wrote:thanks friend, already fixed it :-)

you welcome if u need anything just post here or pm il help u if i can :)
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Post » Mon Feb 16, 2015 4:47 pm

Closing, please follow the bug report guidelines.
Scirra Founder
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