lennaert wrote:But the 0.03 will be more smooth.
fldr wrote:lennaert wrote:But the 0.03 will be more smooth.
i think 0.03 cant be really smooth because one tick at 60 FPS is 0.0167 seconds, but please correct me if im wrong
but on topic, its generally less cpu intensive if you call your event less often, for your example it doesnt matter at all how much pixels the image is moved in one action, its the same process for 1 or 50 pixels or even 500, what matters is how often its done
fldr wrote:yeah that for sure! youre absolutely wright! didnt want to say it was wrong what you said, just the particular 0.03 seconds seemed to me wont get a real "smoothnes", or am i wrong there?
Ashley wrote:Optimisation: don't waste your time
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