Which is more effective to create a pop up?

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Post » Sun Jun 01, 2014 7:17 am

So, there is two ways I know to create pop up

First it to place object in the same layer and set it to invisible, so whenever player trigger something the object will become visible and create a pop up

Second to create second layer, so wheneever player trigger something, the layer will become visible which is invisible before and create pop up effect

Which is more effective?

Thanks
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Post » Sun Jun 01, 2014 7:40 am

Create a sprite (object), keep it invisible. When you need it, create CMD to make it visible in your needed position.

Based on my experiences First one is better.
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Post » Sun Jun 01, 2014 8:14 am

Harishankar wrote:Create a sprite (object), keep it invisible. When you need it, create CMD to make it visible in your needed position.

Based on my experiences First one is better.

Isn't too many objects on layer can slow down the game ?
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Post » Sun Jun 01, 2014 8:23 am

May be the answer is relying on how construct compiles the game out.
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