Which is the best software to export for Android?

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Post » Wed Jan 14, 2015 6:06 pm

Hi,

I wanted to export my game for Android.

Could you all suggest me the best export software available for Android.

I really need to know it, it is for a school submission due this Friday.

Thank You.
Udain Tomar
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Post » Thu Jan 15, 2015 6:19 pm

In my experience using cocoonjs as export is much better and convenient. It gives better performance. You can check my game for reference :)
Link : - play.google.com/store/apps/details?id=com.jj
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Post » Thu Jan 15, 2015 7:23 pm

Jijin wrote:In my experience using cocoonjs as export is much better and convenient. It gives better performance. You can check my game for reference :)
Link : - play.google.com/store/apps/details?id=com.jj


I would agree, but Crosswalk is also a nice one too if you want to take that route. I use Crosswalk for my games and don't experience much of an issue in performance on most devices, but it's a known fact that CocoonJS performs better.
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Post » Thu Jan 15, 2015 7:37 pm

Hi,

Now the export option for "CocoonJS" is not there in C2, so how do I export for it and then finally through which software do I get an apk? Is it through Ludei?

Thanks.
Udain Tomar
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Post » Fri Jan 16, 2015 2:57 am

I would recommend you to use Intel XDK (Crosswalk). Way better that CocoonJS
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Post » Fri Jan 16, 2015 5:38 pm

KTML5 wrote:
Jijin wrote:In my experience using cocoonjs as export is much better and convenient. It gives better performance. You can check my game for reference :)
Link : - play.google.com/store/apps/details?id=com.jj


I would agree, but Crosswalk is also a nice one too if you want to take that route. I use Crosswalk for my games and don't experience much of an issue in performance on most devices, but it's a known fact that CocoonJS performs better.


Yea Totally ! I will definitely try to use Crosswalk in my next game though :D
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Post » Fri Jan 16, 2015 5:57 pm

udain1286 wrote:Hi,

Now the export option for "CocoonJS" is not there in C2, so how do I export for it and then finally through which software do I get an apk? Is it through Ludei?

Thanks.


The latest versions of Construct 2 hides anything related to CocoonJS by default. If you want to still get access to these features, you can do so by specifying to “show deprecated exports/plugins” by right clicking in both the Construct 2 export options and the Construct 2 plugins respectively.
And regarding apk , you can get it from compiling your project in Ludei's website.
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Post » Mon Jan 19, 2015 2:47 pm

Iolva wrote:I would recommend you to use Intel XDK (Crosswalk). Way better that CocoonJS


I used Intel XDK through Crosswalk only. But my apk size and the installed size on my phone was too big.

Game Project is 4.2 mb
apk is 20 mb
installed game is 55 mb

Thanks, I got through Phonegap. Now my apk size is 4 mb and installed game on the phone is 5 mb.
Udain Tomar
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Post » Mon Jan 19, 2015 2:50 pm

Jijin wrote:
udain1286 wrote:Hi,

Now the export option for "CocoonJS" is not there in C2, so how do I export for it and then finally through which software do I get an apk? Is it through Ludei?

Thanks.


The latest versions of Construct 2 hides anything related to CocoonJS by default. If you want to still get access to these features, you can do so by specifying to “show deprecated exports/plugins” by right clicking in both the Construct 2 export options and the Construct 2 plugins respectively.
And regarding apk , you can get it from compiling your project in Ludei's website.


Thanks, I did not know that you could do that. But I exported it for Phonegap. And its working fine. Although there seems to be a difference between the game when I run it on my phone and my tablet. It seems to lag a little bit on the tablet. There is no reason for the game to lag on the tablet as it has sufficient space and ram. Maybe I will try once with Intel XDK and see if the difference is still there.
Udain Tomar
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Post » Mon Jan 19, 2015 4:33 pm

Anyone knows if CocoonJS or PhoneGap supports Ajax and XML?
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