White lines between tiled backgrounds with pixel rounding on

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Post » Sun Jan 29, 2017 11:42 pm

I'm using the latest version with webgl2, and it previews in nw.js with white lines in between them (sometimes they go away if the screen scrolls to particular point) when this is on. I'm using non-power-of-two sized tiles. I should be able to do this? Is pixel rounding on important for mobile performance these days?
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Post » Mon Jan 30, 2017 7:39 am

you should provide a capx or screenshot to understand better
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Post » Mon Jan 30, 2017 1:30 pm

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Post » Mon Jan 30, 2017 2:01 pm

I suggest you try resizing your tiles.
When saving in photoshop, include and excess 1 pixel per tile in the source image.
Wish I could test your capx. Unfortunately there are 4 plugins I have to find first.
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Post » Mon Jan 30, 2017 2:42 pm

MPPlantOfficial wrote:I suggest you try resizing your tiles.
When saving in photoshop, include and excess 1 pixel per tile in the source image.
Wish I could test your capx. Unfortunately there are 4 plugins I have to find first.

https://github.com/ZnelArts/Construct/a ... master.zip
http://bit.ly/1agM2QH
https://dl.dropboxusercontent.com/u/577 ... eyevent.7z
https://dl.dropboxusercontent.com/u/207 ... ce.c2addon

But with Webgl2, we shouldn't have to include excesses, should we?
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