Why aren't more people posting WIPs on the C2 sub-reddit?

Discussion and feedback on Construct 2

Post » Fri Mar 07, 2014 3:00 pm

Message: JJEvil can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
This board is awesome and I love that it has an active community, but it has limited reach. We need to branch out and show what C2 can do to the larger internet community. I've been posting in the official C2 sub-reddit for a couple of months.

http://www.reddit.com/r/construct2

What other forums are C2 developers using?

How do we grow these outside communities? How do we spread the word and capitalize on the increased exposure to get C2 and our games noticed?
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Post » Fri Mar 07, 2014 3:06 pm

To be honest I didn't know this existed at all :P

It would be nice to see some prominent links to places like this, the IRC Chat, etc on the site.
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Post » Fri Mar 07, 2014 3:11 pm

@ squiddster

I browse reddit sometimes for indie game news, ideas, and just to look for games that I would like to play. I ended up buying it on Steam to make my own game, but I would never have even heard of C2 if it weren't for reddit.
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Post » Fri Mar 07, 2014 3:18 pm

Also @squiddster

Holy crap, just watched the video for your game and it looks AWESOME.
You should totally be broadcasting that all over the internet. I have something to aspire to with my own game.

Joey
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Post » Fri Mar 07, 2014 3:24 pm

Reddit and hackernews are really the Best way for spreading your game/creation but personally i am still waiting for the Polished mobile export options :/
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Post » Fri Mar 07, 2014 3:26 pm

I post on spieleprogrammierer.de sometimes. It's a german game making community.
Most of the people there are "real" coders btw, which don't think that good about game-editors like Construct is.
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Post » Fri Mar 07, 2014 3:53 pm

Well for me two reasons.
1. I didn't even know there was a Construct2 section on reddit.
2. I'm not really a redditor, but you have a point. Reddit, 4chan and SA are some of the biggest single communities around and being in even one of those groups can created tidal wave like exposure.
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Post » Fri Mar 07, 2014 4:01 pm

jayderyu wrote: Reddit, 4chan and SA are some of the biggest single communities around and being in even one of those groups can created tidal wave like exposure.


You can also create a tidal wave like shitstorm if you do something that "the scholars" of said communities deem unworthy. Like, for example, using a "game maker" instead of a "real" game engine ;) That's why I don't post there.
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Post » Fri Mar 07, 2014 4:02 pm

@ jayderyu

There are 650 people that subscribe to the C2 sub-reddit. We could have that over 2000 in an instant if we really tried. More web exposure means more places that we can display our projects on. Selling our games is all about quality content + audience, right?
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Post » Fri Mar 07, 2014 4:07 pm

@Eisenhans

That's why you make quality content. Screw the coding elitists. If they were true elitists they'd all be coding in machine language. They're not, because C libraries make their lives a lot easier. It's completely hypocritical for them to look down on us for using C2 when they do the same thing to a different degree with C libraries. Who cares about TRUE coding? THe real question is whether you can use the tools at hand to make something that defies expectations and keeps players interested. You do that, and you don't have to worry about what some hipster elitists think.
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