Why big game development companies don't share their engine?

Discuss game development design and post your game ideas

Post » Mon Jul 14, 2014 7:12 pm

No one team developer engine create own engine, when they running deadline build game,
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Post » Wed Jul 16, 2014 1:25 am

Sometimes they use someelses engine.
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Post » Sun Jul 20, 2014 1:18 pm

money usually. especially if we're talking about 3A engines. like cryengine, unreal etc..

i know that cryengine is cheap for commercial use with ~80% money going to crytek and no support - around 10$ a month or so.
but if you want it to fully be yours it's around 2.5 mil $. why? if you think taht develoment took around 2-3 years which is around 40 months, multiply with how many people worked on it (let's say 10 but it's usually ~100-200 or even more) that's 400. then multiply that with their paychecks around 5 000$. and there you go - 2 000 000$.
if they gave it for free and didn't return the money they spent on making games on their own engine - they would just dissapear as a studio, or end up in huge debt.
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