Why Construct 3 goes backwards instead of forward

Post » Sat Feb 04, 2017 8:48 pm

tunepunk wrote:* Designers focusing on non-profits - There is still a free version of C3. If you are a non profit, why not collect money for a licence by donations?


You have no idea how the scene is for experimentation. tl;dr: it's very bad. We're forced to make _way_ better things (way out of the league that any mid-sized developer, that's either a homerun or you're expecting profit loss) so we can charge money for it and earn some income. For every successful experiment (say, Flow) there are thousands and thousands of games that are NOT clones, that are NOT shovelware, that never earn a single dime, much less in donations.

I'm sure we won't be able to earn income with Construct 3 free. And it's too limited for mid-sized projects anyways. Also lack of exports.

@Tom thanks for the Construct 2 reassurance. Maybe we can still use it for certain type of projects in the following years. That's pretty cool to know.

@Cryptwalker loooool

But yeah, most people are already using it for "evil" ;) And I'm not super OK with having an industry that's full of clones with zero innovation, just reskins. Look at the mobile market. Here's a great panorama: http://i.imgur.com/IgJInrk.png

But, honestly? I blame that on education and conservative corporations.
Scirra was (is, currently) a great "enabler". It's sad to see that in 5 years Scirra probably won't be an enabler anymore.
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Post » Sat Feb 04, 2017 10:08 pm

I think most of the clones you see is from small wannabe game devs who think they can make a fortune by creating a clone or a half-attempt game using a tutorial someone else made and then slap some ads in it and call it a day.
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Post » Sat Feb 04, 2017 11:13 pm

I'm completely with you on what's to "shovelware" part.
I know most of those pretend to be indie-developers, but they're not true indie. True Indie is all about expression!
Expressing yourself without giving a damn about what the world will think of you or how much you will earn because of it if at all. That's the only freedom man can achieve in this life.

I don't say of course that Indie should be low-quality. For example I just can't help myself when I make games too simple or leaving gameplay part somewhere behind for the sake of my hidden point - I just delete project no matter how long I worked on it. As even being in passion to express something I can't finish the project that doesn't seems to me as good playable game.

In 2011 I was a child that started to use Construct Classic and made games in my region back when it wasn't popular. I developed and released some shitty games without any thought of expressing anything. Just for fun.
I have purchased Construct 2 in early 2014 and since then I haven't finished any game. It's all my self-searching ;(
There's no regret of purchasing C2 as it helped me develop my skills, understand myself and finally get to the project that I believe is the most important for me. So even if I won't finish this one on Construct 3 because of engine's limitation (probably on export part as really interested in consoles) I still will be able to transport all I have done to any other engine. Unreal is the best engine for me to move if necessary as there's certainly no need to stay on one position with Game Maker, Stencyl and etk. My project won't be any better on any of those and so won't I.

I say let's give Construct 3 a year. We have to pay 50 dollars only for this try. Construct 2 for it's first time was rather ugly for me after Construct Classic.
I'm a Magician, not a Developer.
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Post » Sat Feb 04, 2017 11:41 pm

XpMonster wrote:I'm completely with you on what's to "shovelware" part.
I know most of those pretend to be indie-developers, but they're not true indie. True Indie is all about expression!
Expressing yourself without giving a damn about what the world will think of you or how much you will earn because of it if at all. That's the only freedom man can achieve in this life.

I don't say of course that Indie should be low-quality. For example I just can't help myself when I make games too simple or leaving gameplay part somewhere behind for the sake of my hidden point - I just delete project no matter how long I worked on it. As even being in passion to express something I can't finish the project that doesn't seems to me as good playable game.

In 2011 I was a child that started to use Construct Classic and made games in my region back when it wasn't popular. I developed and released some shitty games without any thought of expressing anything. Just for fun.
I have purchased Construct 2 in early 2014 and since then I haven't finished any game. It's all my self-searching ;(
There's no regret of purchasing C2 as it helped me develop my skills, understand myself and finally get to the project that I believe is the most important for me. So even if I won't finish this one on Construct 3 because of engine's limitation (probably on export part as really interested in consoles) I still will be able to transport all I have done to any other engine. Unreal is the best engine for me to move if necessary as there's certainly no need to stay on one position with Game Maker, Stencyl and etk. My project won't be any better on any of those and so won't I.

I say let's give Construct 3 a year. We have to pay 50 dollars only for this try. Construct 2 for it's first time was rather ugly for me after Construct Classic.


I'm with you mostly. I use Unity for everything, but C2 is my go-to engine when I want to throw something together in an hour and see how it looks and feels. I can't really do that in Unity without having to do a bit of coding or changing some scripts to work with what I just tried. I'm gonna try C3 myself to see how it is, but if it doesn't really offer much except work on the go, then I'll keep my current workflow. It seems to be just fine. :)
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Post » Sat Feb 04, 2017 11:44 pm

Most of these petition and anti-subscription threads will be closed anyways :lol:
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Post » Sat Feb 04, 2017 11:50 pm

blurymind wrote:Most of these petition and anti-subscription threads will be closed anyways :lol:


That's actually a good thing.
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Post » Mon Feb 06, 2017 12:22 am

notnsane wrote:
No, the free version of Construct 3 won't do, since we cannot earn money with it.




... So the FREE version won't do since you cannot earn MONEY with it?
The irony of your post baffles me...
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Post » Tue Feb 07, 2017 2:47 pm

NotionGames wrote:
notnsane wrote:
No, the free version of Construct 3 won't do, since we cannot earn money with it.




... So the FREE version won't do since you cannot earn MONEY with it?
The irony of your post baffles me...


@NotionGames

you made me giggle out loud.
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