Hello all, I have a problem and a question. Why does my main character fall through solid objects (and act all screwy) when I add animation to its default animation? When I remove the animation from the character's default animation, it works fine, I don't get it! Can someone please help me out?
P.S. "shoot" is the name of the character's default animation. Also, the ground
that the character walks on and the character
itself both have a solid behavior
, so again, I really don't understand why the character starts to fall through the ground when I add animation to it:(