Why does not Scirra release a Construct 2 for Mac?

Discussion of tools and resources for game developers

Post » Tue Dec 06, 2016 9:32 pm

Why does not Scirra release a Construct 2 for Mac? What is the problem?
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Post » Tue Dec 06, 2016 9:46 pm

Mostly because it isn't associated as well as pc is with games, or game development.
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Post » Wed Dec 07, 2016 10:48 am

We're already working on it for C3.
Scirra Founder
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Post » Wed Dec 07, 2016 1:09 pm

newt wrote:Mostly because it isn't associated as well as pc is with games, or game development.


What the hell? Where have they said that? Please don't talk in behalf of Scirra especially if they didn't say such thing...

csm4ever wrote:Why does not Scirra release a Construct 2 for Mac? What is the problem?


I think it's due to a limitation of Visual Studio 2012, which they use to make C2.
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Post » Wed Dec 07, 2016 2:16 pm

There's a search feature at the top if you're really worried about it.
Or you could just Google it, something like "what platform sells the most games?".
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Post » Thu Dec 15, 2016 4:55 am

Well...soon we will have visual studio for mac...why not C2?
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Post » Thu Dec 15, 2016 7:44 am

To make C2 run natively on Mac basically involves replacing the Windows only parts with Mac equivalents. In actuality it's not a simple replacement as the Mac stuff can be designed in an entirely different way, so a lot more code would need to be re-written.
C3 is that rewrite.
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