I am pretty sure this has been discussed in the past, but since it was more another context, I think it is still valid to talk about here.
Sometimes, people came on another construct forum, and then wants to use CC to begin, and people aren't shocked at all, in fact, they think it is equal to use CC or C2, or even find CC better than C2 for beginners.
I know if you start using CC, you will continue to use it probably,but why recommand it to new users, that doesn't make sense, I think new users should at least begin with the Construct 2 demo, since:
-It is not (as at least) buggy
-It doesn't need workaround
-The Manual is up-to-date and official
-If there are bug, they are corrected pretty fast in general
-It is still supported by Scirra
I am not here to hate CC, but still, I can't get why people think CC is better for beginners than C2, its only advantage is the "power of DirectX9", which you don't really need when beginning, also, usng C2 will help you have good reflexes in programming, since you can reache the limits of the system more easily, and so have to learn which way is the best.
So I make this so we can talk about why CC should/shouldn't be used by new users, and if it should not, why people think it should, and how to correct that if it needs to be corrected.
Sorry for my english, I am french.
Game design is all about decomposing the core of your game so it becomes simple instructions.