Why does this happen with Physics behaviour?

Discussion and feedback on Construct 2

Post » Tue Dec 15, 2015 5:45 pm

Why does this happen with Physics behaviour? Things appear to be floating.

Image
B
12
S
2
Posts: 93
Reputation: 947

Post » Tue Dec 15, 2015 6:00 pm

The term is "slop". Box2d uses it to keep things more stable. You can make the collision polygon a bit smaller to avoid it.
B
91
S
31
G
103
Posts: 5,235
Reputation: 67,756

Post » Tue Dec 15, 2015 8:05 pm

Oh thanks, i dont see the point of using Physics if everything ends up like that picture above.
B
12
S
2
Posts: 93
Reputation: 947

Post » Tue Dec 15, 2015 8:29 pm

Whatever you like. You could also reduce it by making everything bigger and zooming out.
B
91
S
31
G
103
Posts: 5,235
Reputation: 67,756


Return to Construct 2 General

Who is online

Users browsing this forum: Brendan2007 and 4 guests