Why I cannot use sub event Pick, on "On Destroyed" ?

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Post » Sat Mar 28, 2015 5:38 pm

Why I cannot use sub event Pick, on "On Destroyed" ?

It doesn't want to pick. Only when it's not the subevent of on destroyed, then it picks.
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Post » Sat Mar 28, 2015 5:53 pm

My guess would be that, it picks the object before it is destroyed (in case you wanted to act on it before destroying it, like spawning object on it), so you would need a pick all between the on destroy and the picking condition.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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