Why is CPU Usage so High?

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Post » Thu Apr 10, 2014 5:18 am

My CPU for my Android mobile game is over 30% where all other games (non-Ludei) are under 1%.
Anyone know how to fix this or are also sharing the same issue?
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Post » Thu Apr 10, 2014 5:37 am

It's strange that when testing it in CocoonJS, the CPU is at 0%. When compiling and installing from GooglePlay, it's over 30%.
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