I have some basic mobs moving in a random fashion.
Using round(random(3)+1) also tried round(random(1,4))
for 1 self.Y-16
for 2 self.X+16
for 3 self.Y+16
for 4 self.X-16
but they tend to drift to the right and slightly downward, cloistering in a corner. Seams like the random roll is giving preference for 2 and 3. Should I do it differently like using floor instead of round? or some other way to not have it leaning.
Update: Floor made it worse I think.