Why is performance so bad on 1 device?

Get help using Construct 2

Post » Thu Jul 16, 2015 8:35 pm

Hi there,

I am exporting my project using Cordova and then using intel XDK to create an APK. I test my game regularly on my OnePlusOne and Nexus 4 and they both have around 50 - 60 FPS. I sent my game to a friend, however, who is using a Samsung Galaxy S3 and the game runs at 3 FPS! The real frustration is that, a few months ago, the game worked at around 40-50 FPS on the same Galaxy S3 and if anything I've made huge improvements to performance since then.

Have you any suggestions?

Thanks!
B
8
S
2
Posts: 59
Reputation: 686

Post » Thu Jul 16, 2015 8:54 pm

try to build with crosswalk 14 , intel say that they fix the skia issue related to old device like s3
B
46
S
16
G
8
Posts: 794
Reputation: 8,335

Post » Fri Jul 17, 2015 6:53 am

Crossworks performs much better than Cordova
B
11
Posts: 27
Reputation: 448

Post » Fri Jul 17, 2015 8:16 am

ganich wrote:Crossworks performs much better than Cordova


Hi,

Only option I have is to export with cordova - was Crosswalk a few versions ago? how else can I do it?
B
8
S
2
Posts: 59
Reputation: 686


Return to How do I....?

Who is online

Users browsing this forum: brunopalermo, ST314, TheRealDannyyy, tunepunk and 33 guests