Why my invencibility system does not work?

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Post » Sun Mar 08, 2015 3:55 pm

Well I am trying to make a game that when the character dies he respwan intouchable,so I put all the things that kills him into a group and when the character loses a live i set the group to deactivated and every 4 seconds I put the gruop to activated,but when i try to play the colision dont work anymore,any idea guys?
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Post » Sun Mar 08, 2015 4:36 pm

Im guessing thats because of what you just said. You are setting the group active. If I understand correctly what you have done the group needs to be deactivaded to make the colisions work.
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Post » Mon Mar 09, 2015 4:02 pm

Yeah, but i have created another condition that every 2 seconds it turns the group active,but when i play the game the colisions dont work
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Post » Mon Mar 09, 2015 4:05 pm

Okay so I put the time event as a sub event of the event that turns off the colision and it works now,thanks anyways DetteMan
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