why no mac version?

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Post » Sat Mar 17, 2012 10:14 pm

why no mac version?Why no mac version?
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Post » Sat Mar 17, 2012 10:49 pm

http://www.scirra.com/construct2/faq
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Post » Sat Mar 17, 2012 10:52 pm

Maybe, because people who use macs go crazy and start to repeat themselves?
Who knows, might ask the one guy who does all the programing.
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Post » Sat Mar 17, 2012 11:15 pm

in my experience, one of the big features of mac and linux, is that it allows you to ask why [insert software here] is not available for mac and linux. Ashley wanted to preserve this feature for C2.
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Post » Sun Mar 18, 2012 12:25 am

Hehehehe...
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Post » Sun Mar 18, 2012 12:29 am

What's a mac?
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Post » Sun Mar 18, 2012 3:33 am

[QUOTE=lucid] in my experience, one of the big features of mac and linux, is that it allows you to ask why [insert software here] is not available for mac and linux. Ashley wanted to preserve this feature for C2.[/QUOTE]
This is both truthful and wise.
Check out my HTML5 Firefox OS Game Programming and Game Playing blog at http://firefoxosgaming.blogspot.com/ and my book on Amazon at http://www.amazon.com/dp/B00IZUYIGO. I wrote a newer post on using Construct for Firefox OS at http://firefoxosgaming.blogspot.com/201 ... -game.html.
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Post » Sun Mar 18, 2012 8:42 am

Well, I imagine it's a bit frustrating when you google for something, find an interesting project or product, and then it's only available for Windows. But I believe that anyone who decides to go with a minority platform is aware of this before they dive in. (I used Linux for a number of years when a job allowed it, but I knew I'd have to make some sacrifices).

*nostalgia enters* And back in 1991-2, when it became obvious that the Atari ST line of computers would come to an end and not play a major role in the following years, I would have loved to switch to a Mac, but not only was it substantially more expensive than a DOS/Win machine, even then there was less software and fewer video games available for MacOS. Since I was working in the IT/entertainment field (had just started), I wanted a large, popular platform. So I went that way rather than with picking up a Mac, which -- had everything else been equal -- would have been my preferred choice.

I still believe Macs are nicer systems and offer a better experience than the typical Windows-based boxes, but the situation is no different than it was two decades ago: if you want to have the widest selection of software (especially gaming related stuff), the cheapest hardware and the largest audience, you need a Windows machine. For small developers of what is essentially a nich product, like Ash and Tom, prioritizing Windows is an absolutely sane approach.
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Post » Sun Mar 18, 2012 9:25 am

Windows actually runs pretty well on Macs. Better than on PCs, in my experience. There is no conflict here .
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Post » Sun Mar 18, 2012 9:28 am

I think because Ashley use Visual Basic for C2 editor
but still the windows version incomplete, also i think read somewhere Scirra might consider to make an official mac version later if they finish their todo list.prinsukun2012-03-18 09:29:29
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