Why not scirra's own CocoonJS software?

Discussion and feedback on Construct 2

Post » Mon Feb 25, 2013 3:13 pm

@Ashley

Good altarnative if Ludei and Scirra worked together for better performance.
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Post » Mon Feb 25, 2013 4:03 pm

Meanwhile - be patient, optimise your game as much as possible and test, test, test! Things will get better with CocoonJS, HTML5 and C2 eventually.

I'm sure you've already read this? https://www.scirra.com/tutorials/298/performance-tips-for-mobile-games
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Post » Sat Jul 27, 2013 2:16 pm

[QUOTE=Ashley] We plan to improve CocoonJS support over the next couple of releases, so hopefully things will get even better. We know there's a few issues like missing documentation on using IAP and such, but hopefully we can get it all sorted soon and then CocoonJS will be an easy and robust way to publish mobile games.[/QUOTE]

@Ashley any update on this? Think we are a few releases past February :-)

Seems like there are several post asking about the IAP. I for one am a bit lost. It is almost the last thing i am missing to get my app out there.

A working example would be a gift form above... or Scirra :-) I think it would also benefit construct 2 alot as a platform. IAP is really a must for mobile apps these days.
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