Why Timer is a Behaviour, not a plugin?

Discussion and feedback on Construct 2

Post » Sun Jan 24, 2016 10:49 am

Is there any reason why Timer is a behaviour rather than plugin?

It is not "related" in any way to the object that has this behaviour on. I've created an invisible global sprite just to keep this behaviour so I could use it in the project for various needs.

Am I missing something?
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Post » Sun Jan 24, 2016 1:05 pm

To pick instances.
If you start a timer on an an object that is currently picked, only that instance will be picked by its timer when it runs.
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Post » Sun Jan 24, 2016 1:16 pm

Ah... that's the point I was missing. Thanks @newt!
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