[quote="David":1qev186l]Platform jumping is floaty? Despite there being new properties for platform I added code to read it differently so old projects would still run the same...I guess that code didn't work [/quote:1qev186l]
Now that I think about it, it this might be due to a fix for the max fall speed setting a few builds back. Maybe 0.99.4 or .42? Could be, anyway.
All I know is that I was making Vert in 0.98.9, and when I load it into the latest build the jumping and falling is different. Not a big deal, I just need to fiddle with the settings to get it back to normal.
The fact that it runs more stably with no aggravating gravity/platform bugs, and now renders the rotated layers properly is WAY more important than the fact that the jump settings are off.