Will my 2100px sprite show up on mobile?

Discussion and feedback on Construct 2

Post » Sat Oct 29, 2016 9:37 pm

Hey yall!

I have a credits sprite in my mobile game witch is 2108 x 897px and I'm afraid it may not show up on some phones...
I had problems in the past with credits sprites above 2400 not showing up so I had to cut the image and use 2 sprites.
Do I have to cut this image too, or is it ok at that size?

Thanks in advance!
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Post » Sat Oct 29, 2016 9:48 pm

is your screen higher or the same size as that image?


if its not and the screen /template/ game screen resolution is lower then the image needs to be adjusted...


Edited: have to agree with @Aphrodite and @Eisenhans
Last edited by gamecorpstudio on Sun Oct 30, 2016 1:07 pm, edited 2 times in total.
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Post » Sat Oct 29, 2016 10:07 pm

gamecorpstudio wrote:is your screen higher or the same size as that image?


if its not and the screen /template/ game screen resolution is lower then the image needs to be adjusted...

The project's layout size/view size is 1080 x 1920px, but I don't think screen size has something to do with this as on my phone the image shows fine, but on a lower end phone the image would not load...
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Post » Sun Oct 30, 2016 10:50 am

I think some cheaper phones cannot load images higher than 1024x1024 pixels properly (which implies sprites of 1022x1022), could be wrong though and the value may be different
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Sun Oct 30, 2016 12:56 pm

To be safe: Stay below 2048x2048. (that means: 2046x2046 because of the filter padding added by C2 on export). Older and medium devices (Iphone 4 for example) max out at 2048.
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Post » Sun Oct 30, 2016 4:00 pm

Aphrodite wrote:I think some cheaper phones cannot load images higher than 1024x1024 pixels properly (which implies sprites of 1022x1022), could be wrong though and the value may be different

Eisenhans wrote:To be safe: Stay below 2048x2048. (that means: 2046x2046 because of the filter padding added by C2 on export). Older and medium devices (Iphone 4 for example) max out at 2048.

Great! Thank you!
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