Window pause feature/plug-in?

New releases and general discussions.

Post » Sat Sep 03, 2011 11:21 pm

Are there any plans on adding a function to CC where the game window will remain frozen when running in the background?

I noticed my .exe still registers any "Control Down" commands while I'm typing something outside the game and it can mess up certain variables I've got set up at times. I think it'll also make it possible for any hostiles to attack a player character while the game runs in the background.

I don't know if there's any big demand for such a feature but having it would be nice if possible. Unless there's a method I'm not familiar with that can do just that.
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Post » Sat Sep 03, 2011 11:26 pm

I usually sets up a global variable called "Pause"

+ Cursor: [negated] Cursor: Is on-screen
-> System: Set global variable 'Pause' to 1

and then if Pause = 1 you can disable player input, set time scale = 0 or other things like that.
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Post » Sat Sep 03, 2011 11:36 pm

I'll give that a shot later, sounds like a good alternate solution to the problem at the moment.

Many thanks, shinkan!
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Post » Tue Sep 20, 2011 3:44 am

Thank you very much. I just hope to hear him start singing and start posting his videos.
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